---
Type: desktop-application
ID: moe.clover.mm3d
Package: mm3d
ProjectLicense: GPL-2.0-or-later
Name:
C: Maverick Model 3D
Summary:
C: 3D model editor and animator for games
Description:
C: >-
<p>
Maverick Model 3D is a triangle-based 3D model editor that supports a variety of geometry manipulation tools, texturing,
and skeletal and vertex frame animations. There is a help manual included.
</p>
<p>
It supports several 3D model formats; Misfit Model 3D .MM3D, Wavefront .OBJ, Milkshape .MS3D, Quake engine formats
.MD2 and .MD3, and GameMaker .D3D. There is export-only support for GoldSrc/Source .SMD and Inter-Quake Export .IQE. There
is unmaintained support for LightWave 3D Object (lwo), Caligari trueSpace (cob), and AutoCAD (dxf).
</p>
Developer:
name:
C: zturtleman
Categories:
- Graphics
- 3DGraphics
Url:
homepage: https://clover.moe/mm3d
bugtracker: https://github.com/zturtleman/mm3d/issues
vcs-browser: https://github.com/zturtleman/mm3d
Icon:
cached:
- name: mm3d_moe.clover.mm3d.png
width: 48
height: 48
- name: mm3d_moe.clover.mm3d.png
width: 64
height: 64
- name: mm3d_moe.clover.mm3d.png
width: 128
height: 128
remote:
- url: moe/clover/mm3d/3aba56148da70635f58db0d4f341eb45/icons/128x128/mm3d_moe.clover.mm3d.png
width: 128
height: 128
stock: moe.clover.mm3d
Launchable:
desktop-id:
- moe.clover.mm3d.desktop
Provides:
binaries:
- mm3d
ids:
- mm3d.desktop
mediatypes:
- model/x-mm3d
Screenshots:
- default: true
thumbnails:
- url: moe/clover/mm3d/3aba56148da70635f58db0d4f341eb45/screenshots/image-1_752x526@1.png
width: 752
height: 526
- url: moe/clover/mm3d/3aba56148da70635f58db0d4f341eb45/screenshots/image-1_624x436@1.png
width: 624
height: 436
- url: moe/clover/mm3d/3aba56148da70635f58db0d4f341eb45/screenshots/image-1_224x156@1.png
width: 224
height: 156
source-image:
url: moe/clover/mm3d/3aba56148da70635f58db0d4f341eb45/screenshots/image-1_orig.png
width: 1000
height: 700
Languages:
- locale: en_US
percentage: 100
Releases:
- version: 1.3.15
type: stable
unix-timestamp: 1723939200
description:
C: >-
<p>This adds Quake 3 player export to IQE format, fixes Linux Dark Mode and issues on 2023 Flatpak runtime,
and fixes not updating frame count in animation mode until focus changes.</p>
url:
details: https://clover.moe/2024/08/18/maverick-model-3d-1-3-15/
- version: 1.3.14
type: stable
unix-timestamp: 1682208000
description:
C: >-
<ul>
<li>Added HiDPI support.</li>
<li>Added Offset by Normal command for creating toon cel outline.</li>
<li>Make Select Vertex tool automatically select and unselect triangles.</li>
<li>Automatically select new face made by Make Face From Vertices.</li>
<li>Fixed many issues.</li>
</ul>
url:
details: https://clover.moe/2023/04/23/maverick-model-3d-1-3-14/
- version: 1.3.13
type: stable
unix-timestamp: 1639958400
description:
C: >-
<ul>
<li>Added GameMaker Studio .D3D model import/export.</li>
<li>Fixed Quake MD2 vertex normals orientation.</li>
<li>Allow adding and removing groups and points and removing vertexes from models with frame animations.</li>
<li>Make pasting and spliting skeletal animations keep the same pose for interpolated joints.</li>
<li>Fixed many issues.</li>
</ul>
url:
details: https://clover.moe/2021/12/21/maverick-model-3d-1-3-13/
- version: 1.3.12
type: stable
unix-timestamp: 1570406400
description:
C: >-
<ul>
<li>Added shift key behavior for tools in texture coordinate editor.</li>
<li>Added conversion of multiple skeletal animations to frame animations at once.</li>
<li>Fixed several issues.</li>
</ul>
url:
details: https://clover.moe/2019/10/08/maverick-model-3d-1-3-12-released/
ContentRating:
oars-1.1: {}