⇦ | woof-doom [main]
Last updated on: 2024-11-09 14:17 [UTC]

Metadata for woof-doom in main

woof.desktop - 10.5.1+dfsg-1 ⚙ amd64 ⚙ arm64 ⚙ armel ⚙ armhf ⚙ i386 ⚙ mips64el ⚙ mipsel ⚙ ppc64el ⚙ s390x

Icon
---
Type: desktop-application
ID: woof.desktop
Package: woof-doom
Name:
  C: Woof!
Summary:
  C: Continuation of Lee Killough's Doom source port MBF
Description:
  da: >-
    <p>Woof! er en fortsættelse af Lee Killoughs Doomkildeomkodet MBF målrettet moderne systemer.</p>

    <p>MBF står for »Marine&apos;s Best Friend« og er bredt anset for efterfølgeren for Boomkildeomkodningen af TeamTNT. Den
    fungerer som kodegrundlaget for populære Doomkildeomkodninger såsom PrBoom+/DSDA-Doom eller The Eternity Engine. Da den
    oprindelige motor var begrænset til afvikling under MS-DOS, så er den blevet omkodet til Windows af Team Eternity under
    navnet WinMBF i 2004. Woof! er udviklet baseret på WinMBF-koden med det formål at gøre MBF mere bredt tilgængelig og praktisk
    i brug på moderne systemer.</p>

    <p>For at opnå dette mål, er denne omkodning af kilden mere streng vedrørende sin trofasthed mod den oprindelige MBF.
    Den er fokuseret på kvalitetsforbedringer, fejlrettelser og kompatibilitetsforbedringer. Alle ændringer er dog blevet
    introduceret i god tro om, at de svarer til den oprindelige forfatters intentioner og selv for det trænede øje, bør denne
    omkodning stadig ligne den originale MBF.</p>

    <p>For at summere op er dette projekts formål at omkode MBF.EXE fremad fra DOS til det 21. århundrede og fjerne alle kodeblokke
    i vejen for dette. Ligesom MBF var foran sin tid, så dedikerer dette projekt sig til en nem tilpasning af nye modulfunktioner
    såsom DEHEXTRA+DSDHacked, UMAPINFO og MBF21.</p>
  C: >-
    <p>Woof! is a continuation of Lee Killough&apos;s Doom source port MBF targeted at modern systems.</p>

    <p>MBF stands for &quot;Marine&apos;s Best Friend&quot; and is widely regarded as the successor of the Boom source port
    by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom or The Eternity Engine.
    As the original engine was limited to run only under MS-DOS, it has been ported to Windows by Team Eternity under the
    name WinMBF in 2004. Woof! is developed based on the WinMBF code with the aim to make MBF more widely available and convenient
    to use on modern systems.</p>

    <p>To achieve this goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused
    on quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been introduced in
    good faith that they are in line with the original author&apos;s intentions and even for the trained eye, this source
    port should still look very familiar to the original MBF.</p>

    <p>In summary, this project&apos;s goal is to forward-port MBF.EXE from DOS to 21st century and remove all the stumbling
    blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early adoption of
    new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21.</p>
  en: >-
    <p>Woof! is a continuation of Lee Killough&apos;s Doom source port MBF targeted at modern systems.</p>

    <p>MBF stands for &quot;Marine&apos;s Best Friend&quot; and is widely regarded as the successor of the Boom source port
    by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom or The Eternity Engine.
    As the original engine was limited to run only under MS-DOS, it has been ported to Windows by Team Eternity under the
    name WinMBF in 2004. Woof! is developed based on the WinMBF code with the aim to make MBF more widely available and convenient
    to use on modern systems.</p>

    <p>To achieve this goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused
    on quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been introduced in
    good faith that they are in line with the original author&apos;s intentions and even for the trained eye, this source
    port should still look very familiar to the original MBF.</p>

    <p>In summary, this project&apos;s goal is to forward-port MBF.EXE from DOS to 21st century and remove all the stumbling
    blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early adoption of
    new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21.</p>
Categories:
- Game
- ActionGame
Keywords:
  C:
  - first
  - person
  - shooter
  - vanilla
  - doom
  - boom
  - mbf
Icon:
  cached:
  - name: woof-doom_woof.png
    width: 48
    height: 48
  - name: woof-doom_woof.png
    width: 64
    height: 64
  - name: woof-doom_woof.png
    width: 128
    height: 128
  remote:
  - url: w/wo/woof.desktop/59fa07e03f818bc8ecd7cf845a83ae04/icons/128x128/woof-doom_woof.png
    width: 128
    height: 128
  stock: woof
Launchable:
  desktop-id:
  - woof.desktop